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Embodied Metaphors in Film, Television, and Video Games

Cognitive Approaches

Edited by Kathrin Fahlenbrach

Type
Studies
Subject
Theory
Keywords
narrative analysis, theory
Publishing date
2018
1st publishing
2015
Publisher
Routledge
Collection
Routledge Research in Cultural and Media Studies
Language
English
Size of a pocketbookRelative size of this bookSize of a large book
Relative size
Physical desc.
Paperback • 314 pages
6 ¼ x 9 ½ inches (16 x 24 cm)
ISBN
978-0-8153-8652-0
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Book Presentation:
In cognitive research, metaphors have been shown to help us imagine complex, abstract, or invisible ideas, concepts, or emotions. Contributors to this book argue that metaphors occur not only in language, but in audio visual media well. This is all the more evident in entertainment media, which strategically "sell" their products by addressing their viewers’ immediate, reflexive understanding through pictures, sounds, and language. This volume applies cognitive metaphor theory (CMT) to film, television, and video games in order to analyze the embodied aesthetics and meanings of those moving images.

About the Author:
Kathrin Fahlenbrach is Professor of Film and Media Studies at the University of Hamburg, Germany

Press Reviews:
'This book consolidates a promising line of research into the means by which metaphors in film and other media relate to embodiment, affect, and meaning. As such, it is an original and much-needed contribution.' - Carl Plantinga, Calvin College, USA

See the publisher website: Routledge

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