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Interactive Storytelling

A Cross-Media Approach to Writing, Producing and Editing with AI

by Antonio Pizzo, Vincenzo Lombardo and Rossana Damiano

Type
Studies
Subject
TechniqueScriptwriting
Keywords
scriptwriting, artificial intelligence
Publishing date
2023
Publisher
Routledge
Language
English
Size of a pocketbookRelative size of this bookSize of a large book
Relative size
Physical desc.
Paperback • 194 pages
6 ¼ x 9 ½ inches (16 x 24 cm)
ISBN
978-1-032-37164-1
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Book Presentation:
Taking a cross-media approach to the ever-changing field of digital storytelling, this book offers an essential introduction to producing and editing interactive storytelling content, and to the platforms that host it.

Merging algorithmic and AI approaches with basic writing technique, the authors begin by providing a brief history of the field before moving on to practical step-by-step guides on techniques, models and software architectures. Examples and exercises are drawn from free-to-access, purpose-built software created by the authors as well as exemplary interactive storytelling work. Assuming the perspective of the storyteller and focusing on elements shared across different fields of professional communication, the book is designed to be a primer for digital communicators, irrespective of the medium they are working with. As such, the methods provided will be applicable across the spectrum of TV, film, videogames, web and mobile storytelling.

Interactive Storytelling is recommended reading for professionals as well as advanced undergraduate and postgraduate students of interactive entertainment, multimedia design and production, and digital journalism.

About the authors:
Antonio Pizzo is Associate Professor of Theatre and Multimedia at the University of Turin, Italy. Vincenzo Lombardo is Full Professor of Informatics at the University of Turin, Italy. Rossana Damiano is Associate Professor of Computer Science at the University of Turin, Italy.

See the publisher website: Routledge

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