Magic, Monsters, and Make-Believe Heroes
How Myth and Religion Shape Fantasy Culture
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Book Presentation:
Magic, Monsters, and Make-Believe Heroes looks at fantasy film, television, and participative culture as evidence of our ongoing need for a mythic vision—for stories larger than ourselves into which we write ourselves and through which we can become the heroes of our own story. Why do we tell and retell the same stories over and over when we know they can’t possibly be true? Contrary to popular belief, it’s not because pop culture has run out of good ideas. Rather, it is precisely because these stories are so fantastic, some resonating so deeply that we elevate them to the status of religion. Illuminating everything from Buffy the Vampire Slayer to Dungeons and Dragons, and from Drunken Master to Mad Max, Douglas E. Cowan offers a modern manifesto for why and how mythology remains a vital force today.
About the Author:
Douglas E. Cowan is Professor of Religious Studies and Social Development Studies at Renison University College. He is the author of Sacred Terror: Religion and Horror on the Silver Screen, Sacred Space: The Quest for Transcendence in Science Fiction Film and Television, and, most recently, America’s Dark Theologian: The Religious Imagination of Stephen King.
Press Reviews:
"Magic, Monsters and Make-Believe Heroes is a joy to read because it gloriously and lovingly destabilises texts by reminding us that the reader/viewer/gamer is not a blank slate. In roaming across platforms, it also breaks down some of the artificial divides within the study of the fantastic."— Times Higher Education
"I would recommend this book for anyone interested in fantasy culture. It is entertaining, informative, and accessible. Using it in an undergraduate course setting would be ideal. It would also work well as a birthday gift for that D&D fanatic or Buffy fan in your own family tree."— Journal of the American Academy of Religion
"The book’s accessible writing style would make it ideal for an undergraduate course looking at religion and popular culture. But Magic, Monsters, and Make-Believe Heroes would also be well-suited for a course on creative writing, or even game design."— Nova Religio
"Magic, Monsters, and Make-Believe Heroes aims to discover the contours of fantasy culture and explain why these works hold such power over us. It is very successful in doing so."— Reading Religion
"The broad scope of Cowan’s analysis can be a delight to readers who enjoy a panoramic view of culture."— Fafnir: Nordic Journal of Science Fiction and Fantasy Research
"A treat for the popular culture aficionados. It is a highly recommended read for scholars of religion and popular culture."— Religious Studies Review
"The scope of Douglas E. Cowan’s examples is astonishing—no stone went unturned in this collection of tales. The perennial love of fairy tales and the ubiquitous grasp that Disney has on the imagination of students is balanced nicely with the more hard-core gaming and role playing. There is something here for everyone.”—Cathy Gutierrez, author of Plato's Ghost: Spiritualism in the American Renaissance
“Cowan manages to take stories that are at the extreme end of familiarity—fairy tales that we all know from childhood, and which have been made into movies countless times—and make them come alive in ways that are genuinely fresh and insightful, showing clearly their relevance for our time and proving that they deserve serious study of precisely the sort he offers in this book.”—James F. McGrath, author of Theology and Science Fiction
See the publisher website: University of California Press
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